Archive for the 'interactive media' Category
Posted by sebersole on May 19, 2008
American Idol is a cultural phenomenon in nearly every culture in which the franchise has been licensed (about 40 to date). American Idol (AI) came to America from England in 2002, and has spread around the globe at the speed of sound, from Armenia to Vietnam. If AI were a book it would be a best seller– if a movie, a blockbuster–and if a record, it would have gone platinum! Season after season, AI ranks at or near the top of the Nielsen ratings. As we approach the end of season 7, the two Davids are set to take the stage for the final two nights May 20 and 21. But many are left wondering what is the appeal that keeps fans glued to their sets? Can it be the lure of imagining oneself taking the stage and finding fame and fortune? Or perhaps the guilty pleasure of seeing contestants humiliated week after week. Whatever the allure, AI is only beginning to show signs of ratings weakness. While Fox struggles to tweak the show’s format, fan continue to tune in and vote.
Another interesting thing about AI is the way that it so conveniently demonstrates some of the leading trends of TV programming, such as interactivity (phone voting), product placement (Coke, iTunes, Ford, AT&T, and even Kellog’s Pop Tarts!), and spin-offs (programs that are derivatives of the original program concept).
What do you think? What makes the AI franchise so successful, marketable, and universal?
Posted in advertising, interactive media, media industry, tv | 4 Comments »
Posted by sebersole on April 29, 2008
Grand Theft Auto, version IV, is out today and according to early reports is expected to break a few records (perhaps $200 million in US sales the first week). USA Today reports that the video game industry is already on a roll, with revenues up every month for the past 2 years and last year reporting record sales of $18 billion. BTW, that’s more than the film industry. Video game critics are also suggesting that the rich narratives and increasingly realistic visual effects of games like GTA are making video games the ultimate replacement for feature films. Why just watch a film when you can control one?! GTA highlights the power of interactive media to engage the player while creating a world in which anything…and in this case it really is anything…can happen. Will Wright, the renowned game designer, calls this the game’s “possibility space.”
Of course there are always social issues that accompany any new technology and the related mass media phenomena. Rockstar Games, maker of GTA, has been in hot water since the “Hot Coffee” scandal when an earlier version of GTA had hidden content that was, a) not very well hidden, and b) clearly Adult Only in nature. I won’t get into the raging controversy about the effects of video game play right now, but if you’er interested, check out this audio podcast from On the Media. Or, if you want, take a look at the extended trailer and you’ll get a hint of what the debate is about. Be forewarned, it is rated Mature, and some of the content is clearly not appropriate for the younger teen crowd.
Posted in interactive media, media industry, new media | 16 Comments »
Posted by sebersole on April 9, 2008

Over at MediaShift Mark Glaser has written a fascinating article about the latest trend in news releases…the social media news release. If you want to cut right to the chase, check out the image on the right to see what a SMNR might look like. According to Glaser, the venerable news release–the stock in trade tool of PR practitioners–is long past its prime. The all-to-obvious solution is to update the release to take advantage of the power of social media.
Glaser quotes Tom Foremski who had this to say about traditional press releases:
Press releases are nearly useless. They typically start with a tremendous amount of top-spin, they contain pat-on-the-back phrases and meaningless quotes…Press releases are created by committees, edited by lawyers, and then sent out at great expense through Business Wire or PRnewswire to reach the digital and physical trash bins of tens of thousands of journalists. This madness has to end. It is wasted time and effort by hundreds of thousands of professionals.
Strong words. But if these new-fangled news releases catch on, it means that PR practitioners will have to become more savvy about social media technologies such as RSS feeds and social aggregation tools. And as these news releases incorporate more and more rich media, i.e., digital audio and video, skill with digital media tools will also be necessary. If you’re preparing for a career in PR and thinking that your future includes faxing text press releases–you may want to think again.
Posted in interactive media, journalism, media industry, new media | No Comments »
Posted by sebersole on February 11, 2008
News is that Yahoo! will announce tomorrow (Feb, 11) its intention to reject the $44.6 million offer by Microsoft. Yahoo may be playing tough and holding out for more dough, but it is not without risks. Microsoft could take the offer directly to shareholders who may choose to oust the Yahoo board of directors. While this setback may be seen as good news for rival Google, it is difficult to predict how this might turn out for the search leader. Certainly a merger of two former competitors into a super-competitor would spell trouble for Google…whose lead in the search advertising business is currently unquestioned. In the short term, Yahoo stock is up for now.
Posted in interactive media, new media | 3 Comments »
Posted by sebersole on January 22, 2008
Pauline Millard at The Huffington Post has a point…the phrase new media has lost its…well, its newness. And while I’d love to be able to move on, there really are no reasonable replacements. We still need a term that allows us to differentiate between this and the “old media,” aka traditional media, aka MSM. Interactive media works, but is rather clunky. But perhaps the best argument for “new media” is that it can morph over time, keeping up with the latest and greatest changes and never getting locked into a particular technology or point in time. New media is always new, and it can be used to describe the vanguard of the media revolution. Until we can come up with something better, new media works for me.
Posted in interactive media, new media | 1 Comment »